I’m a generalist software designer based in San Francisco, California. Right now, I’m building Portal at Facebook Reality Labs.
Previously, I worked on the Facebook app, where I led design on search and news experiences. Prior to that, I helped to design and build public services for the 21st century at FutureGov.
Three years after its initial launch, we found Portal supporting more relationships and more ways of connecting than we ever could have imagined. In response, I led a redesign of some of Portal's core systems and features—including a new ambient home screen, a discovery framework, and a communal identity model—in order to better support this new normal and lay a strong foundation for the future.
Portal TV brings the best of Portal to the biggest, most immersive screen in your home. As a member of the core team tasked with defining the end-to-end product, I was responsible for developing a design system, navigation paradigms, and a number of product experiences. As part of this project, I also led a small team in collaboration with Buck to define a unique visual language for Portal, which lives on in the product today.
As one of the first designers on the Portal team, I had a hand in almost every aspect of the product, including design systems, app and identity frameworks, settings, and socially-connected ambient experiences. This work was critical in enabling Portal to move from concept to ship-ready in under a year. Portal launched in late 2018.
Every day, search helps billions of people find friends, photos, news, and content from across Facebook. During my time on the team, I helped evolve the end-to-end search system, including recent searches, typeahead, the search results page, and filters.
Trending News (RIP)
I helped grow Trending on Facebook, creating systems to support breaking news, topic categorization, and live eyewitness accounts from people on the scene at newsworthy events.